Studios to Research
Colophon Foundry
A Practice for everyday life
Common name NYC
Mother London
Case study : The Process of Designing a Publication
Research - Design - Production
Discussion with client over collaboration
- Deadlines
- Content
Create a Brief
Set out aims
- How can book engage reader - performance game
- Present in acceptable way
Audience
- How does it appeal to selected audience
Research
- Nostalgic relates to classic book e.g. Penguin Books
- Format of book - Pocket sized
- Children's book for adults
- Research informs design and production of the book
- Informs use and how book can be interacted with
Design Process
- Fold or placement of type to interact with the book
- Present content in weird way
Forming the Idea
- Phrases to understand idea
- Every page an adventure
- Puzzle or game
What do you want to achieve
- How could design activate book through reading
- Something to discover make sense of on each page?
Test prints
- Layouts
- Scale
- Varying font sizes?
- Interesting grids
Production - Printing and proofing
- Knowledge of Pantone and CMYK
- Document everything
- Photographs of Process
- Show book in Real world application
- How can it be advertised/exhibited?
Recommended reading:
- John Burger Ways of Seeing
- How to be a Graphic Designer Without Losing Your Soul Adrian Shaughnessy
- Things I Have Learned in My Life So Far Stefan Sagmeister (playing with the book)
- Flaneur Magazine Studio Yukiko (format)
- The Life and Opinions of Tristram Shandy A Practice for Everyday Life (one of the first graphic novels)
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